升级到 Ubuntu 14.04 后如何解决 Unity 问题?

升级到 Ubuntu 14.04 后如何解决 Unity 问题?

升级到 Ubuntu 14.04 后,我的显示出现问题。我尝试了以下方法来解决...

dconf 重置 -f /org/compiz/
setsid unity

...但在执行 setsid unity 时,我收到以下错误。请指教。

rahul@rahul-Latitude-E6430:~$ setsid unity
rahul@rahul-Latitude-E6430:~$ unity-panel-service 停止/等待
compiz(核心)—信息:加载插件:核心
compiz (核心) — 信息:正在启动插件:核心
unity-panel-service 启动/运行,进程 3054
compiz(核心)-信息:加载插件:ccp
compiz (核心) – 信息:正在启动插件:ccp
compizconfig - 信息:后端:gsettings
compizconfig - 信息:集成:true
compizconfig - 信息:个人资料:unity
compiz(核心)-信息:加载插件:复合
compiz (核心) – 信息:正在启动插件:composite
compiz(核心)-信息:加载插件:opengl
compiz(核心)— 信息:您的硬件完全支持 Unity。
compiz(核心)— 信息:您的硬件完全支持 Unity。
compiz (核心) – 信息:启动插件:opengl
compiz(核心)-信息:加载插件:copytex
compiz (核心) – 信息:启动插件:copytex
compiz (核心) – 信息:加载插件:网格
compiz (核心) – 信息:正在启动插件:grid
compiz(核心)—信息:加载插件:imgpng
compiz (核心) — 信息:启动插件:imgpng
compiz (核心) – 信息:加载插件:调整大小
compiz (核心) – 信息:正在启动插件:调整大小
compiz (核心) – 信息:加载插件:地点
compiz (核心) – 信息:正在启动插件:place
compiz (核心) – 信息:加载插件:移动
compiz (核心) – 信息:正在启动插件:移动
compiz(核心)-信息:加载插件:snap
compiz (核心) – 信息:正在启动插件:snap
compiz (核心) - 信息:加载插件:regex
compiz (核心) - 信息:启动插件:regex
compiz (核心) – 信息:加载插件:mousepoll
compiz (核心) – 信息:正在启动插件:mousepoll
compiz (核心) – 信息:加载插件:会话
compiz (核心) – 信息:正在启动插件:会话
compiz(核心)-信息:加载插件:命令
compiz (核心) – 信息:启动插件:命令
compiz(核心) – 信息:加载插件:unitymtgrabhandles
compiz(核心)-信息:启动插件:unitymtgrabhandles
compiz (核心) – 信息:加载插件:wall
compiz (核心) – 信息:正在启动插件:wall
compiz(核心)-信息:加载插件:compiztoolbox
compiz (核心) - 信息:启动插件:compiztoolbox
compiz(核心)-信息:加载插件:vpswitch
compiz (核心) – 信息:正在启动插件:vpswitch
compiz (核心) – 信息:加载插件:动画
compiz (核心) – 信息:正在启动插件:动画
compiz (核心) – 信息:加载插件:expo
compiz (核心) – 信息:正在启动插件:expo
compiz (核心) – 信息:加载插件:ezoom
compiz (核心) – 信息:正在启动插件:ezoom
compiz (核心) – 信息:加载插件:fade
compiz (核心) – 信息:正在启动插件:fade
compiz (核心) - 信息:加载插件:解决方法
compiz (核心) - 信息:启动插件:解决方法
compiz (核心) – 信息:加载插件:scale
compiz (核心) – 信息:正在启动插件:scale
compiz(核心) - 信息:加载插件:unityshell
compiz(核心)-信息:启动插件:unityshell
WARN 2014-07-10 11:46:38 unity.glib.dbus.server GLibDBusServer.cpp:579 无法注册对象“org.gnome.Shell”,因为我们没有连接,正在等待它……
错误 2014-07-10 11:46:38 unity.debug.interface DebugDBusInterface.cpp:216 无法在 libxpathselect 中加载入口点:libxpathselect.so.1.4:无法打开共享对象文件:没有此文件或目录
WARN 2014-07-10 11:46:38 xim.controller XIMController.cpp:103 IBus 原生支持。
WARN 2014-07-10 11:46:38 unity.glib.dbus.server GLibDBusServer.cpp:579 无法注册对象“com.canonical.Unity.Launcher”,因为我们没有连接,正在等待它……
WARN 2014-07-10 11:46:38 unity.glib.dbus.server GLibDBusServer.cpp:579 无法注册对象“com.canonical.Unity.Dash”,因为我们没有连接,正在等待它...
WARN 2014-07-10 11:46:38 unity.glib.dbus.server GLibDBusServer.cpp:579 无法注册对象“org.gnome.SessionManager.EndSessionDialog”,因为我们没有连接,正在等待它...
WARN 2014-07-10 11:46:38 unity.glib.dbus.server GLibDBusServer.cpp:579 无法注册对象“com.canonical.Unity.Session”,因为我们没有连接,正在等待它……
WARN 2014-07-10 11:46:38 unity.glib.dbus.server GLibDBusServer.cpp:579 无法注册对象“org.gnome.ScreenSaver”,因为我们没有连接,正在等待它……
错误 2014-07-10 11:46:38 unity.glib.dbus.server GLibDBusServer.cpp:524 DBus 名称丢失‘org.gnome.Shell’
错误 2014-07-10 11:46:38 unity.glib.dbus.server GLibDBusServer.cpp:524 DBus 名称丢失‘com.canonical.Unity’

我也尝试过重新安装...

sudo apt-get install --reinstall ubuntu-desktop
sudo apt-get install --reinstall unity

...但没有运气。

此外,运行“unity --reset-icons”会引发一大堆错误。

错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
WARN 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有用于“最小化”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“minimize_focused_prelight”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“minimize_focused_pressed”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“minimize_unfocused”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“minimize_unfocused”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“minimize_unfocused_prelight”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“minimize_unfocused_pressed”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
WARN 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有用于‘取消最大化’的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有用于“unmaximize_focused_prelight”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“unmaximize_focused_pressed”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“unmaximize_unfocused”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“unmaximize_unfocused”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“unmaximize_unfocused_prelight”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“unmaximize_unfocused_pressed”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
WARN 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有用于“最大化”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有用于“maximize_focused_prelight”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有用于“maximize_focused_pressed”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“maximize_unfocused”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“maximize_unfocused”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有用于“maximize_unfocused_prelight”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有“maximize_unfocused_pressed”的窗口按钮文件
错误 2014-07-10 14:07:50 unity_is_valid (res, icon) :0 gdk_pixbuf_new_from_file_at_scale: 断言‘width > 0 || width == -1’失败
错误 2014-07-10 14:07:50 nux.gltexture.resource.manager GLTextureResourceManager.cpp:54 目标无效,无法生成新纹理。Null Pixbuf
错误 2014-07-10 14:07:50 unityding->source != null :0 g_object_unref:断言“G_IS_OBJECT (object)”失败
警告 2014-07-10 14:07:50 unity.decoration.style DecorationStyle.cpp:443 没有用于‘关闭’的窗口按钮文件

任何帮助都将受到赞赏。

rahul@rahul-Latitude-E6430:~$ /usr/lib/nux/unity_support_test -p
OpenGL 供应商字符串:英特尔开源技术中心
OpenGL 渲染器字符串:Mesa DRI Intel(R) Ivybridge Mobile x86/MMX/SSE2
OpenGL 版本字符串:3.0 Mesa 10.1.3

非软件渲染:是
未列入黑名单:是
GLX fbconfig:是
来自像素图的 GLX 纹理:是
GL npot 或 rect 纹理:是
GL 顶点程序:是
GL片段程序:是
GL 顶点缓冲区对象:是
GL 帧缓冲区对象:是
GL 版本为 1.4+:是

支持 Unity 3D:是

我的视频卡是:

lspci -v | less

00:02.0 VGA compatible controller: Intel Corporation 3rd Gen Core processor Graphics Controller (rev 09) 
    (prog-if 00 [VGA controller]) Subsystem: Dell Device 0534 Flags: bus master, fast devsel, latency 0, 
    IRQ 43 Memory at f6400000 (64-bit, non-prefetchable) [size=4M] Memory at e0000000 (64-bit, prefetchable) [size=256M] 
    I/O ports at f000 [size=64] Expansion ROM at <unassigned> [disabled] 
    Capabilities: <access denied> Kernel driver in use: i915

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