在笔记本电脑上安装 UE4 时 RAM 8GB CPU i7-3720QM 显卡 Nvidia Quadro K1000M
在终端输入:
sudo make UE4Editor UE4Game UnrealPak CrashReportClient ShaderCompileWorker UnrealLightmass
输出:
bash "/home/nguyenkhacthanh/Desktop/UnrealEngine-release/Engine/Build/BatchFiles/Linux/Build.sh" UE4Editor Linux Development
Building UE4Editor...
Using clang version '3.8.0' (string), 3 (major), 8 (minor), 0 (patch)
Creating makefile for UE4Editor (no existing makefile)
Performing full C++ include scan (no include cache file)
Building UnrealHeaderTool...
Using clang version '3.8.0' (string), 3 (major), 8 (minor), 0 (patch)
Creating makefile for UnrealHeaderTool (no existing makefile)
Using bundled libc++ standard C++ library.
Target is up to date
Parsing headers for UE4Editor
Running UnrealHeaderTool UE4Editor "/home/nguyenkhacthanh/Desktop/UnrealEngine-release/Engine/Intermediate/Build/Linux/B4D820EA/UE4Editor/Development/UE4Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors
Refusing to run with the root privileges.
Error: UnrealHeaderTool failed for target 'UE4Editor' (platform: Linux, module info: /home/nguyenkhacthanh/Desktop/UnrealEngine-release/Engine/Intermediate/Build/Linux/B4D820EA/UE4Editor/Development/UE4Editor.uhtmanifest, exit code: Canceled (1)).
Makefile:183: recipe for target 'UE4Editor' failed
make: *** [UE4Editor] Error 1
答案1
您不需要 root 权限即可制作虚幻引擎 4。
首先你必须在终端中输入以下内容:
./Setup.sh
然后:
./GenerateProjectFiles.sh
然后输入不带选项或参数的命令:
make
构建类型后
make ARGS=-clean
自动清理任何构建目标。
答案2
在我的例子中,UnrealEngine 目录归 root 所有,因此make
由于权限问题而失败,并sudo make
拒绝按上述方式运行。解决方案是将所有者更改为我自己,如同:
sudo chown -R $USER <UE directory>
然后运行make
。