Aidl 未找到错误但是其已经安装?

Aidl 未找到错误但是其已经安装?

我正在尝试使用 buildozer 将 python kivy 代码转换为 android 应用程序,我已经安装了所有东西,见图

图片在这里

答案1

如果 aidl 已经安装,并且您看到错误“未找到 aidl,请安装它”,则需要检查 buildozer.spec 文件,因为此文件告诉 buildozer 以 Buildozer 无法执行的方式使用 aidl,无论 aidl 是否安装,只需确保以下内容,确保 aidl 文件保存到“.buildozer”目录/目录中:

/home/你的用户名/.buildozer/android/platform/android-ndk-r19b/build-tools/29.0.2/lib64/

该文件夹中的文件必须是:

**libbcc.so
libaapt2_jni.so
libbcinfo.so
libclang_android.so
libLLVM_android.so
libc++.so**

或者在目录中:/home/yourusername/.buildozer/android/platform/android-ndk-r19b/build-tools/29.0.2/

**dir: lib64
file: mipsel-linux-android-ld
file: mainDexClasses
file: mainDexClassesNoAapt.rules
file: x86_64-linux-android-ld
dir: renderscript
file: bcc_compat
file: zipalign
file: core-lambda-stubs.jar
file: runtime.properties
file: apksigner
file: aidl
file: source.properties
file: dx
file: split-select
file: llvm-rs-cc
file: d8
file: mainDexClasses.rules
file: NOTICE.txt
file: aapt2
file: i686-linux-android-ld
dir: lib
file: aarch64-linux-android-ld
file: dexdump
file: arm-linux-androideabi-ld
file: aapt**

如果你有这样的情况,那么,我正在使用 Xubuntu 18.06,现在请确保或确保 spec 文件准确指示以下内容(记得编辑 buildozer.spec 文件以确保你包含相关信息,例如,如果你的项目包含 md、mp3、atlas、png 等扩展,请确保你将其包含在 spec 文件中),buildozer.spec 文件中任何不匹配或设置不正确的内容,都会在运行 buildozer -v android debug 时产生许多不同的问题,我的 buildozer.spec 文件里面有以下内容:

[app]

# (str) Title of your application
title = KivyMD Kitchen Sink

# (str) Package name
package.name = myapp

# (str) Package domain (needed for android/ios packaging)
package.domain = org.test

# (str) Source code where the main.py live
source.dir = .

# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas,pyc,ttf,md

# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png

# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec

# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = bin

# (list) List of exclusions using pattern matching
#source.exclude_patterns = buildozer.spec

# (str) Application versioning (method 1)
# version = 0.1
version = 0.1

# (str) Application versioning (method 2)
#version.regex = __version__ = ['\"]([^'\"]*)['\"]
#version.filename = %(source.dir)s/../../kivymd/__init__.py

# (list) Application requirements
# comma seperated e.g. requirements = sqlite3,kivy
#requirements = kivy==master, kivymd, hostpython2
requirements = python3,kivy,kivymd

# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes = %(source.dir)s/../../gitlab-ci/p4a-recipes/

# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
#requirements.source.kivymd = ../../

# (list) Garden requirements
# garden_requirements =

# (str) Presplash of the application
#presplash.filename = %(source.dir)s/../../kivymd/images/kivymd_logo.png
presplash.filename = /home/jbsidis/Escritorio/aa/kivymd/images/kivymd_logo.png

# (str) Icon of the application
icon.filename = /home/jbsidis/Escritorio/aa/kivymd/images/kivymd_logo.png

# (str) Supported orientation (one of landscape, portrait or all)
orientation = all

# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY

#
# OSX Specific
#

#
# author = © Copyright Info

#
# Android specific
#

# (bool) Indicate if the application should be fullscreen or not
fullscreen = 1

# (list) Permissions
#android.permissions = INTERNET

# (int) Android API to use
#android.api = 21

# (int) Minimum API required
#android.minapi = 9

# (int) Android SDK version to use
#android.sdk = 20

# (str) Android NDK version to use
#android.ndk = 17c

# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True

# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =

# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =

# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =

# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#android.p4a_dir =
#android.p4a_dir = /media/zingballyhoo/Media/Code/Repos/python-for-android

# (str) Filename to the hook for p4a
#p4a.hook =


#p4a.force-build = True


# (list) python-for-android whitelist
#android.p4a_whitelist =

# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
#android.skip_update = True

# (str) Bootstrap to use for android builds (android_new only)
# android.bootstrap = sdl2

# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity

# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar

# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =

# (str) python-for-android branch to use, if not master, useful to try
# not yet merged features.
#android.branch = master

# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME

# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png

# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =

# (list) Android additionnal libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so

# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False

# (list) Android application meta-data to set (key=value format)
#android.meta_data =

# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =

# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D

# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1

# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86
#android.arch = armeabi
android.arch = armeabi-v7a

#
# iOS specific
#

# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios

# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"

# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s


[buildozer]

# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2

# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1

# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer

# (str) Path to build output (i.e. .apk, .ipa) storage
# bin_dir = ./bin

#    -----------------------------------------------------------------------------
#    List as sections
#
#    You can define all the "list" as [section:key].
#    Each line will be considered as a option to the list.
#    Let's take [app] / source.exclude_patterns.
#    Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
#    This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#


#    -----------------------------------------------------------------------------
#    Profiles
#
#    You can extend section / key with a profile
#    For example, you want to deploy a demo version of your application without
#    HD content. You could first change the title to add "(demo)" in the name
#    and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
#    Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug

我从以下位置下载的 aidl 包https://dl.google.com/android/repository/build-tools_r29.0.2-linux.zip 我的 buildozer.spec 文件包含指示我的用户名的目录杰布西迪斯,请记住将其更改/替换为您自己的用户名。

答案2

对于这个问题的解决方案非常简单,只需使用您第一次使用的文件夹。

注意:此解决方案仅在您已成功将代码文件转换为apk文件时才有效,请使用该文件夹进行调试。将您的.py.kv文件复制到此文件夹中

我正在开发一个 android 应用程序,当我尝试将代码文件转换为 APK(使用命令“buildozer android debug”)时,我也遇到了同样的问题(未找到 Aidl,请安装它)但 aidl 已经安装。

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