Unity -- Stop Rigidbody from Moving Player

Unity -- Stop Rigidbody from Moving Player

So I'm working on an RPG and I have some colliders which of course, don't work without rigidbodies. To stop rigidbodies from moving you, you must put constrains on positions, but then there is no collision... How do I fix this?

With constrains:

with constrains

Without constrains:

without constrains

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