我有一台配备 Intel HD Graphics 3000 的 Dell Vostro,
当我无法使用主笔记本电脑(配备 AMD Radeon 的 HP)时,我会时不时地使用这台电脑,
但是今天我尝试运行一个 2 或 3 个月前运行的玩具 webgl 2 项目却无法获取 webgl2 上下文,这让我很震惊。
我花了一整天的时间调查一切。
我检查了我的驱动程序是否已随 Windows 更新,...不,我可以更新它吗?没有可用的更新。
这让我想到,在我停止使用这台笔记本电脑的那段时间里,chrome 将该设备列入了黑名单(如果是这样......为什么?以及我该如何恢复它,webgl2 曾经工作正常,至少对于我使用的子集 [vao、采样器、统一对象、glsl es 3.0])
以下是chrome://gpu
报告
Graphics Feature Status
Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Metal: Disabled
Multiple Raster Threads: Enabled
Out-of-process Rasterization: Disabled
Hardware Protected Video Decode: Hardware accelerated
Rasterization: Hardware accelerated
Skia Renderer: Disabled
Surface Control: Disabled
Surface Synchronization: Enabled
Video Decode: Hardware accelerated
Viz Service Display Compositor: Enabled
Viz Hit-test Surface Layer: Disabled
WebGL: Hardware accelerated
WebGL2: Unavailable
Driver Bug Workarounds
clear_uniforms_before_first_program_use
decode_encode_srgb_for_generatemipmap
disable_accelerated_vpx_decode
disable_d3d11
disable_direct_composition
disable_discard_framebuffer
disable_larger_than_screen_overlays
disable_nv12_dynamic_textures
exit_on_context_lost
force_cube_complete
msaa_is_slow
scalarize_vec_and_mat_constructor_args
disabled_extension_GL_KHR_blend_equation_advanced
disabled_extension_GL_KHR_blend_equation_advanced_coherent
Problems Detected
Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Old Intel drivers cannot reliably support D3D11: 363721
Applied Workarounds: disable_d3d11
ANGLE crash on glReadPixels from incomplete cube map texture: 518889
Applied Workarounds: force_cube_complete
On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
Applied Workarounds: msaa_is_slow
Framebuffer discarding can hurt performance on non-tilers: 570897
Applied Workarounds: disable_discard_framebuffer
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
Decode and Encode before generateMipmap for srgb format textures on Windows: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Accelerated VPx decoding is hanging on some videos.: 654111
Applied Workarounds: disable_accelerated_vpx_decode
Overlay sizes bigger than screen aren't accelerated on some Intel drivers: 720059
Applied Workarounds: disable_larger_than_screen_overlays
Direct composition causes rendering issues on Intel SandyBridge and IvyBridge GPUs: 775898, 785648, 9245627
Applied Workarounds: disable_direct_composition
Dynamic texture map crashes on Intel drivers less than version 24: 890227
Applied Workarounds: disable_nv12_dynamic_textures
Metal is only available on macOS.
Disabled Features: metal
Viz hit-test surface layer version is not enabled by default.
Disabled Features: viz_hit_test_surface_layer
Skia renderer is not used by default.
Disabled Features: skia_renderer
Version Information
Data exported 2019-09-23T10:38:28.042Z
Chrome version Chrome/76.0.3809.132
Operating system Windows NT 10.0.17763
Software rendering list URL https://chromium.googlesource.com/chromium/src/+/fd1acc410994a7a68ac25bc77513d443f3130860/gpu/config/software_rendering_list.json
Driver bug list URL https://chromium.googlesource.com/chromium/src/+/fd1acc410994a7a68ac25bc77513d443f3130860/gpu/config/gpu_driver_bug_list.json
ANGLE commit id 9379eed38531
2D graphics backend Skia/76 f13f8690bede09ca97071e9786d68bc0758a24cc
Command Line "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --flag-switches-begin --ignore-gpu-blacklist --flag-switches-end
Driver Information
Initialization time 250
In-process GPU false
Passthrough Command Decoder true
Sandboxed true
GPU0 VENDOR = 0x8086 [Google Inc.], DEVICE= 0x0116 [ANGLE (Intel(R) HD Graphics 3000 Direct3D9Ex vs_3_0 ps_3_0)] *ACTIVE*
Optimus false
AMD switchable false
Desktop compositing Aero Glass
Direct composition false
Supports overlays false
YUY2 overlay support NONE
NV12 overlay support NONE
Diagonal Monitor Size of \\.\DISPLAY1 15.5"
Driver D3D12 feature level Not supported
Driver Vulkan API version Not supported
Driver vendor Intel Corporation
Driver version 9.17.10.4459
Driver date 5-19-2016
GPU CUDA compute capability major version 0
Pixel shader version 3.0
Vertex shader version 3.0
Max. MSAA samples 4
Machine model name
Machine model version
GL_VENDOR Google Inc.
GL_RENDERER ANGLE (Intel(R) HD Graphics 3000 Direct3D9Ex vs_3_0 ps_3_0)
GL_VERSION OpenGL ES 2.0 (ANGLE 2.1.0.9379eed38531)
GL_EXTENSIONS GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_frag_depth GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_fence GL_NV_pack_subimage GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object
Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Disabled WebGL Extensions
Window system binding vendor Google Inc. (adapter LUID: 0000000000009271)
Window system binding version 1.4 (ANGLE 2.1.0.9379eed38531)
Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_workaround_control
Direct rendering version unknown
Reset notification strategy 0x8252
GPU process crash count 0
gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRX_1010102: not supported, RGBX_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, UYVY_422: not supported
Compositor Information
Tile Update Mode One-copy
Partial Raster Enabled
GpuMemoryBuffers Status
R_8 Software only
R_16 Software only
RG_88 Software only
BGR_565 Software only
RGBA_4444 Software only
RGBX_8888 GPU_READ, SCANOUT
RGBA_8888 GPU_READ, SCANOUT
BGRX_8888 Software only
BGRX_1010102 Software only
RGBX_1010102 Software only
BGRA_8888 Software only
RGBA_F16 Software only
YVU_420 Software only
YUV_420_BIPLANAR Software only
UYVY_422 Software only
Display(s) Information
Info Display[2528732444] bounds=[0,0 1366x768], workarea=[0,30 1366x738], scale=1, external.
Color space information {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Bits per color component 8
Bits per pixel 24
Refresh Rate in Hz 60
Video Acceleration Information
Decode h264 baseline up to 1920x1088 pixels
Decode h264 main up to 1920x1088 pixels
Decode h264 high up to 1920x1088 pixels
Encode h264 baseline up to 3840x2176 pixels and/or 30.000 fps
Encode h264 main up to 3840x2176 pixels and/or 30.000 fps
Encode h264 high up to 3840x2176 pixels and/or 30.000 fps
Diagnostics
0
b3DAccelerationEnabled true
b3DAccelerationExists true
bAGPEnabled true
bAGPExistenceValid true
bAGPExists true
bCanRenderWindow true
bDDAccelerationEnabled true
bDriverBeta false
bDriverDebug false
bDriverSigned false
bDriverSignedValid false
bNoHardware false
dwBpp 32
dwDDIVersion 11
dwHeight 768
dwRefreshRate 60
dwWHQLLevel 0
dwWidth 1366
iAdapter 0
lDriverSize 12935296
lMiniVddSize 0
szAGPStatusEnglish Enabled
szAGPStatusLocalized Enabled
szChipType Intel(R) HD Graphics Family
szD3DStatusEnglish Enabled
szD3DStatusLocalized Enabled
szDACType Internal
szDDIVersionEnglish 11.1
szDDIVersionLocalized 11.1
szDDStatusEnglish Enabled
szDDStatusLocalized Enabled
szDXVAHDEnglish Supported
szDXVAModes ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
szDescription Intel(R) HD Graphics 3000
szDeviceId 0x0116
szDeviceIdentifier {D7B78E66-4256-11CF-F362-9D25B7C2C435}
szDeviceName \\.\DISPLAY1
szDisplayMemoryEnglish 1664 MB
szDisplayMemoryLocalized 1664 MB
szDisplayModeEnglish 1366 x 768 (32 bit) (60Hz)
szDisplayModeLocalized 1366 x 768 (32 bit) (60Hz)
szDriverAssemblyVersion 9.17.10.4459
szDriverAttributes Final Retail
szDriverDateEnglish 5/19/2016 1:00:00 AM
szDriverDateLocalized 5/19/2016 01:00:00
szDriverLanguageEnglish English
szDriverLanguageLocalized English
szDriverModelEnglish WDDM 1.2
szDriverModelLocalized WDDM 1.2
szDriverName igdumd64.dll,igd10umd64.dll,igd10umd64.dll
szDriverNodeStrongName oem6.inf:5f63e534c4a6341c:iSNBM0:9.17.10.4459:pci\ven_8086&dev_0116
szDriverSignDate Unknown
szDriverVersion 9.17.0010.4459
szKeyDeviceID Enum\PCI\VEN_8086&DEV_0116&SUBSYS_05971028&REV_09
szKeyDeviceKey \Registry\Machine\System\CurrentControlSet\Control\Video\{93AA93C5-570B-11E9-8A28-EDA09E932711}\0000
szManufacturer Intel Corporation
szMiniVdd unknown
szMiniVddDateEnglish Unknown
szMiniVddDateLocalized unknown
szMonitorMaxRes Unknown
szMonitorName Generic PnP Monitor
szNotesEnglish No problems found.
szNotesLocalized No problems found.
szOverlayEnglish Supported
szRankOfInstalledDriver 00D12001
szRegHelpText Unknown
szRevision Unknown
szRevisionId 0x0009
szSubSysId 0x05971028
szTestResultD3D7English Not run
szTestResultD3D7Localized Not run
szTestResultD3D8English Not run
szTestResultD3D8Localized Not run
szTestResultD3D9English Not run
szTestResultD3D9Localized Not run
szTestResultDDEnglish Not run
szTestResultDDLocalized Not run
szVdd unknown
szVendorId 0x8086
Log Messages
GpuProcessHostUIShim:
GpuProcessHostUIShim:
答案1
更新
终于找到了解决方法网站
启动 Chrome 时使用--disable_d3d11=0
,例如我现在的快捷方式是:
"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --disable_d3d11=0
也有这个问题,“官方”原因如下这个文件是:
{
"id": 112,
"description": "Intel HD 3000 driver crashes frequently on Mac",
"cr_bugs": [592130, 661596],
"os": {
"type": "macosx"
},
"vendor_id": "0x8086",
"device_id": ["0x0116", "0x0126"],
"multi_gpu_category": "any",
"features": [
"all"
]
}
但它只具体列出,macosx
所以不知道为什么它在 Windows 上被阻止......真的很烦人。
答案2
很抱歉让你知道这一点,如果显示
WebGL2: Unavailable
那么 WebGL 在硬件或软件上都不可用。我遇到了同样的问题,我查看了一个网站,上面说看看这张照片
这是网站的链接 https://wevideo.zendesk.com/hc/en-us/articles/225259448-How-to-enable-WebGL