为什么自动热键脚本在我的电脑的某些地方停止工作?

为什么自动热键脚本在我的电脑的某些地方停止工作?

我在网上查找了德国工商会脚本可以在我单击鼠标时在鼠标指针周围产生涟漪效果。但有时它会停止工作,就像它在覆盖窗口或开始时不起作用一样。虽然问题不大,但我真的想知道,这与代码有关吗?:

#NoEnv
CoordMode Mouse, Screen
Setup()

~LButton::
    if(A_PriorHotkey = "~LButton" && A_TimeSincePriorHotkey < 1000){
        RippleVisible := False
        ShowRipple(0xff0000)
    } else {
        ShowRipple(LeftClickRippleColor)
    }
return
~RButton::ShowRipple(RightClickRippleColor)
~LControl Up::ShowRipple(MouseIdleRippleColor)

Setup()
{
    Global
    RippleWinSize := 50
    RippleStep := 2
    RippleMinSize := 5
    RippleMaxSize := RippleWinSize - 20
    RippleAlphaMax := 0xff
    RippleAlphaStep := RippleAlphaMax // ((RippleMaxSize - RippleMinSize) / (RippleStep*1.0))
    RippleVisible := False
    LeftClickRippleColor := 0xff0000
    RightClickRippleColor := 0x0000ff
    MouseIdleRippleColor := 0x008000

    DllCall("LoadLibrary", Str, "gdiplus.dll")
    VarSetCapacity(buf, 16, 0)
    NumPut(1, buf)
    DllCall("gdiplus\GdiplusStartup", UIntP, pToken, UInt, &buf, UInt, 0)

    Gui Ripple: -Caption +LastFound +AlwaysOnTop +ToolWindow +Owner +E0x80000
    Gui Ripple: Show, NA, RippleWin
    hRippleWin := WinExist("RippleWin")
    hRippleDC := DllCall("GetDC", UInt, 0)
    VarSetCapacity(buf, 40, 0)
    NumPut(40, buf, 0)
    NumPut(RippleWinSize, buf, 4)
    NumPut(RippleWinSize, buf, 8)
    NumPut(1, buf, 12, "ushort")
    NumPut(32, buf, 14, "ushort")
    NumPut(0, buf, 16)
    hRippleBmp := DllCall("CreateDIBSection", UInt, hRippleDC, UInt, &buf, UInt, 0, UIntP, ppvBits, UInt, 0, UInt, 0)
    DllCall("ReleaseDC", UInt, 0, UInt, hRippleDC)
    hRippleDC := DllCall("CreateCompatibleDC", UInt, 0)
    DllCall("SelectObject", UInt, hRippleDC, UInt, hRippleBmp)
    DllCall("gdiplus\GdipCreateFromHDC", UInt, hRippleDC, UIntP, pRippleGraphics)
    DllCall("gdiplus\GdipSetSmoothingMode", UInt, pRippleGraphics, Int, 4)

    MouseGetPos _lastX, _lastY
    SetTimer MouseIdleTimer, 5000
    Return

MouseIdleTimer:
    MouseGetPos _x, _y
    if (_x == _lastX and _y == _lastY)
        ShowRipple(MouseIdleRippleColor, _interval:=40)
    else
        _lastX := _x, _lastY := _y
    Return
}

ShowRipple(_color, _interval:=20)
{
    Global
    if (RippleVisible)
        Return
    RippleColor := _color
    RippleDiameter := RippleMinSize
    RippleAlpha := RippleAlphaMax
    RippleVisible := True

    MouseGetPos _pointerX, _pointerY
    SetTimer RippleTimer, % _interval
    Return

RippleTimer:
    DllCall("gdiplus\GdipGraphicsClear", UInt, pRippleGraphics, Int, 0)
    if ((RippleDiameter += RippleStep) < RippleMaxSize) {
        DllCall("gdiplus\GdipCreatePen1", Int, ((RippleAlpha -= RippleAlphaStep) << 24) | RippleColor, float, 3, Int, 2, UIntP, pRipplePen)
        DllCall("gdiplus\GdipDrawEllipse", UInt, pRippleGraphics, UInt, pRipplePen, float, 1, float, 1, float, RippleDiameter - 1, float, RippleDiameter - 1)
        DllCall("gdiplus\GdipDeletePen", UInt, pRipplePen)
    }
    else {
        RippleVisible := False
        SetTimer RippleTimer, Off
    }

    VarSetCapacity(buf, 8)
    NumPut(_pointerX - RippleDiameter // 2, buf, 0)
    NumPut(_pointerY - RippleDiameter // 2, buf, 4)
    DllCall("UpdateLayeredWindow", UInt, hRippleWin, UInt, 0, UInt, &buf, Int64p, (RippleDiameter + 5) | (RippleDiameter + 5) << 32, UInt, hRippleDC, Int64p, 0, UInt, 0, UIntP, 0x1FF0000, UInt, 2)
    Return
}

还有这个后坐力减小器代码 :

#NoEnv
SendMode Input
SetWorkingDir %A_ScriptDir%

; iloveesl
NRA := 1

; SS
^!p::Suspend

; NR
~LButton::
while GetKeyState("LButton") & NRA
{
DllCall("mouse_event", uint, 1, int, 0, int, 3, uint, 0, int, 0)
Sleep, 15
DllCall("mouse_event", uint, 1, int, 0, int, 4, uint, 0, int, 0)
Sleep, 5
}
return

; Nades
~MButton::
if GetKeyState("LButton")
{
NRA := 0
Sleep, 3000
MouseClick, Left,,,,, U
NRA := 1
}
return

Insert::ExitApp

上述代码无法正常工作。有什么更正吗?有什么建议吗?

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